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Both. I tend to let the -arr apps decide.
A husband. A father. A senior software engineer. A video gamer. A board gamer.
Both. I tend to let the -arr apps decide.
Asking for and/or expecting unpaid volunteers is most definitely not valid.
If he wants to pay them properly, then I would agree.
…and the wheel turns again…
Yes, they actually do. They’re tokens of ownership that can easily be converted to money. It’s called an asset.
This is why this world is so fucked. People quibble over definitions of things while the rich assholes running the show get richer.
And so many in this thread want to keep it that way.
Oh well, not like I can convince anyone here of anything, nor do I care to try. Keep believeing what you want.
Let’s take that logic outward a step…
Stocks are digital these days. Cryptocurrency is digital. So you’re basically saying those should be licensed to people, not owned.
Ownership has nothing to do with the tangibility of the thing in the age of the Internet. And to say otherwise is missing the point of ownership in the first place.
If I outright buy a movie, whether digital or not, I should own it – be able to download it, play it whenever I want, in perpetuity. If I subscribe to a service such as Disney+, then I fully know that I am purchasing a license to view their content.
The logistics of providing such ownership is the cost of doing business, just like it is for Blu-ray. I would argue that ownership should be even easier, logistically, for digital goods because there is no actual manufacturing effort involved (aside from initial production of, say, a movie).
The only reason companies want to license digital goods, instead of providing ownership to those who buy it, is greed (edit: and control).
Of course any article can be biased, but this one has cited sources, at least. It would take further digging to determine if those sources are credible.
https://libcom.org/article/starvation-army-twelve-reasons-reject-salvation-army
In my opinion and based on my past reading on the subject, the simple fact that it’s a religious organization is enough to dissuade me from giving them anything. It is no small statistic that religious organizations are corrupt, hypocritical, expect obedience over tolerance, anti-union, anti-LGBTQ, ultra-conservative, and generally support the notion that people must be submissive to their authority.
I’ll continue to donate to secular organizations that do genuine good.
But it doesn’t function flawlessly, at least not yet. I know of one pretty big online networking bug that affects me – You currently cannot connect directly to a password-ed server (by IP), it won’t prompt for the password and it simply denies entry. And since the multiplayer server browser is pure garbage, you can’t even properly search for the password-ed server because the search only filters the current page you’re on, and even pagination is flat broke.
This game has a lot to get fixed. This is my major hit list that I’d like to see fixed/enhanced:
I’m sure I’m forgetting numerous other issues.
I don’t know what you mean by ISPs in the US don’t have NATs. They most certainly do NAT at the gateway device. But they also typically provide a way to DMZ to your own router instead. I don’t have to deal with double NAT simply because I effectively have my ISP gateway in bridge mode (forwarding all traffic to a specific device, in this case, my personal router).
Note: I have gigabit FTTH from AT&T. I left cable internet the moment fiber service was made available.
I’m so, so sorry.