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Joined 1 year ago
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Cake day: June 11th, 2023

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  • it’s probably talking about YOU

    Seems very unlikely. Suppose that global population is 7 billion. One percent is 70 million then. Neither “you and me” or “EU and me” are good analogies. The population of the EU is ~450 million, the population of the US is 330 million - with a bunch of additional “western” countries lumped in, let’s say - one billion. That is 14% of the global population, far above 1%.

    The examined 1% includes people who are better not characterized as “being able to afford browsing Lemmy”, but rather being able to afford multiple households in a developed country (or more in an under-developed country). More or less: “people who can come up with one megabuck if they badly want”.

    Some informative graphics, which by the way contradict the title claim of the post. I don’t know which one is right, the title says 1% = 95%, but Wikipedia says 1% = 46%. And it looks bad the other way too, since 55% = 1%…

    https://en.wikipedia.org/wiki/Distribution_of_wealth



  • Having once worked on an open source project that dealt with providing anonymity - it was considered the duty of the release engineer to have an overview of all code committed (and to ask questions, publicly if needed, if they had any doubts) - before compiling and signing the code.

    On some months, that was a big load of work and it seemed possible that one person might miss something. So others were encouraged to read and report about irregularities too. I don’t think anyone ever skipped it, because the implications were clear: “if one of us fails, someone somewhere can get imprisoned or killed, not to speak of milder results”.

    However, in case of an utility not directly involved with functions that are critical for security - it might be easier to pass through the sieve.



  • Both of you are right.

    It’s difficult, but how difficult depends on the task you set. If the task is “maintain manually initiated target lock on a clearly defined object on an empty field, despite the communications link breaking for 10 seconds” -> it is “give a team of coders half a year” difficult. It’s been solved before, the solution just needs re-inventing and porting to a different platform.

    If it’s “identify whether an object is military, whether it is frienly or hostile, consider if it’s worth attacking, and attack a camouflaged target in a dense forest”, then it’s currently not worth trying.