I think Excel formulas also use this, but it’s been a long time so I might be misremembering.
I think Excel formulas also use this, but it’s been a long time so I might be misremembering.
Yes, you’ve got it right. <> means ≠. 16 is not equal to 6.
What languages use this? I don’t like it!
On the other hand it goes well with >= and <=. If >= means “either > or =” then <> means “either < or >”, it checks out.
But I still don’t like it.
are the legs not allowed to be detached even for a moment for maintenance?
While I agree that it’s awfully low nowadays, kudos to them if they know that’s all they need.
Huh? With IPv6 you get your own IP address, the ISP doesn’t need to know shit about ports. Your address is not behind a NAT anymore, and ports don’t need to be forwarded.
Perhaps you mean the ISP set up a firewall that blocks incoming connections? In which case, maybe you can have that firewall disabled? ISP firewalls and “safe browsing” packages are always shit.
To be honest though there might be some aspect to this I don’t know.
If someone shared ROMs 20 years ago and stopped, Nintendo wouldn’t be able to do anything about it today. The statute of limitations does apply.
But if someone started sharing ROMs 20 years ago, and continued doing it every day until today, then that means they shared ROMs yesterday. The “crime” still happened yesterday.
Edit: but they care a lot more about preventing it from happening tomorrow.
I don’t think that’s a good argument. In a more general case, if you didn’t pursue your rights 10 years ago that doesn’t mean you can’t get your shit together and do it today. Maybe you’ve lost some of what you deserved but you still should get future benefits.
As for statue of limitations, if it keeps happening today then it doesn’t matter when it started. They could only talk about things that happened in the past year - it’s still being hosted and shared.
To be clear, I’m not taking Nintendo’s side, all efforts to preserve these games are amazing and I love to see everyone keep it up :)
As long as I can still get notifications and see the time, I don’t think I care.
please enlighten the rest of us
no list of apps anywhere
This approach is doomed to fail, so long as the general public isn’t aware of the problem or its scale. Government regulation is the only way.
Depends on what country you live in. Just because they call is that doesn’t mean the law and courts will see it their way.
Relatedly, check out www.StopKillingGames.com. When you buy a game without an expiration date on the box it either is illegal or should be explicitly made illegal to destroy your copy of the game when the company shuts down their servers. Stop Killing Games is a campaign to stop this from happening, and it’s actually getting some progress like being noticed and picked up by politicians. If you know Freeman’s Mind, Civil Protection, or Ross’s Game Dungeon, this campaign was started by Ross Scott (Accursed Farms) who made all of those.
Edit: quote from the FAQ in the website:
Q: Aren’t games licensed, not sold to customers?
A: The short answer is this is a large legal grey area, depending on the country. In the United States, this is generally the case. In other countries, the law is not clear at all, since license agreements cannot override national laws. Those laws often consider videogames as goods, which have many consumer protections that apply to them. So despite what the license agreement may say, in some countries you are indeed sold your copy of the game license. Some terms still apply, however. For example, you are typically only sold your individual copy of the game license for personal use, not the intellectual property rights to the videogame itself.
I have heard that at least the main ingredient being advertised must be real and the actual product. So for example, in a McDonald’s commercial the patty must be an actual edible McDonald’s patty, but the vegetables and bun can be made of whatever.
That’s significantly worse privacy-wise, since Google gets a copy of everything.
Obviously, but I still haven’t gone through all the things I’ve ever signed up to and changed my email to the proton one. When I sign up to new stuff I use Proton, this is a necessary step for transition… And one that is likely to stay in place for a very long time since I’m going to keep procrastinating it.
Unless you’re using proton mail anonymously then you don’t need to consider the recover email as a weakness.
Excellent point.
FYI email contents were not decrypted or turned over to police, as far as I know Proton’s E2EE is still as good as whatever system you’re using. Proton doesn’t have the keys to decrypt your emails, it never did. What they have access to is metadata that is necessary to function when your private key is unavailable - e.g. your public encryption key used to encrypt incoming emails from non-Proton sources, or in this case, a recovery email address (I don’t know what the recovery process entails and whether it can restore encrypted emails).
Don’t put any recovery info on Proton
About that. I’m still making the transition from gmail and currently most of my mail still goes to gmail first and gets forwarded to Proton through their easy switch process. Surely this is just as up for grabs as a recovery email, right?
FWIW I’m not likely to be investigated any time soon so I’m not worried either way.
Not really, Linux is still vulnerable and there is a mitigation but it opens a side channel attack.
This technique can also be used against an already established VPN connection once the VPN user’s host needs to renew a lease from our DHCP server. We can artificially create that scenario by setting a short lease time in the DHCP lease, so the user updates their routing table more frequently. In addition, the VPN control channel is still intact because it already uses the physical interface for its communication. In our testing, the VPN always continued to report as connected, and the kill switch was never engaged to drop our VPN connection.
Sounds to me like it totally works even after the tunnel has started.
They should add it in C++26