• Cosmic Cleric@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    arrow-down
    1
    ·
    edit-2
    1 year ago

    The way they did it was actually, dare I say, tasteful. Basically the only time you’d see ads is when realistically it’d be likely for a poster or bill board to be present.

    Placement isn’t the issue though.

    If you recognize it as a legit/real advertisement, that breaks the immersion.

    Your mind thinks “Why am I paying money to watch commercials?”, and that breaks the immersion of whatever virtual world you’re in at the time.

    • SangersSequence@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      edit-2
      1 year ago

      If the game is set in the “real world”, an advertisement for a fake brand of a real product is, to me at least, more immersion breaking than it being a real brand for that product. Now if the game isn’t set in our world it’s a completely different story.

      • Cosmic Cleric@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        arrow-down
        1
        ·
        edit-2
        1 year ago

        The thing though is that the real advertisement will remind you that you paid money to watch a commercial, and that’s where the immersion breaking happens.

        With a fake ad you know you didn’t pay real money to some other real human being somewhere else, and that your purchase went just for the recreational value of the game you’re playing.

        In other words, it’s not the content of the ad, but the realization that it’s a real ad, regardless of it’s content, that’s immersion-breaking.